Weapons

Weapons are hardly ever be used by the player, unless you're supposed to. Instead, the patients tend to wander around with random weapons.

Melee Weapons
FISTS        10-20 (25 critical) Damage   1 Range   7 Speed

CLEAVER      35-45 (60 critical) Damage   3 Range   7 Speed

SCALPEL      20-35 (45 critical) Damage   1 Range   9 Speed

NIGHT STICK   20-30 (40 critical) Damage   4 Range   8 Speed

WRENCH       35-40 (50 critical) Damage   5 Range   5 Speed (Uses 5 stamina per swing)

Guns
STUN GUN     10-15 (20 critical) Damage   5 Range   8 Speed (Stuns on criticals)

BERETTA      40-55 (65 critical) Damage   10 Range  8 Speed (Only used against Agent)

PARTICLE MAGNUM 100 (vaporize on critical) Damage  6 Range    7 Speed (Only has 10 shots) (If dropped, can be used by Trackers)